Maze 3D in OpenGL
A 3D maze project built with OpenGL, featuring procedurally generated mazes with infinite variations based on loaded text files. The scene includes multiple 3D models, each supporting custom textures and advanced lighting using the Phong model with both point and directional lights. The renderer supports trilinear and bilinear texture filtering, as well as multisample anti-aliasing (MSAA) for smooth visuals.
GitHub Repository: GitHub
GitHub Repository: GitHub